Chris Johnson is a seasoned Senior Gameplay Engineer at Rare Ltd since December 2012, with a robust background in game development and programming. Prior experience includes a role as a Programmer at Full Fat Productions from September 2008 to December 2012, focusing on gameplay mechanics, GUI, 3D graphics, animation, AI, and optimization. Additionally, Chris worked as a Programmer at Creative North Studios from September 2007 to August 2008, developing mobile games and applications using Java and C#. Chris holds a 2:1 BSc in Computer Science from The University of Sheffield, earned between 2004 and 2007.
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