Mark Andrews

Game Framework Engineer

Mark Andrews is a seasoned professional with extensive experience in front-end technologies, UI, and UX. They served as the Lead Flash Developer at Vizwoz from 2007 to 2010 and have been the Director at Milky's Way Ltd since 2013. Mark has also held roles as a Front-end and Scalability Contractor at Concurrent Thinking Ltd and as a Game Framework Engineer at Rare Ltd. Their expertise includes real-time protocols and optimization, making them well-suited for contract work in their field.

Location

Rugby, United Kingdom

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