Daniel Erwin's work experience includes the following:
1. Ready At Dawn Studios (2014-present): Senior Animator. Responsible for creating cinematic animation sequences, camera animation, and keyframe animation on humanoid characters. Developed pipeline tools in Python for fellow animators and contributed to improving and refining tools.
2. Danimation Studios (2008-present): Freelance Artist. Worked on various projects as a freelance artist.
3. Duck Studios (2009-2014): TD & Character Animator. Collaborated with directors and other animators to develop character animation styles and improve performance. Also created layout animatics and finalized animations.
4. Duck Studios (2008-2009): Character Animator & Rigger. Rigged and animated characters for commercial projects.
5. Barbedwire FX (2007-2008): Character Animator & Rigger. Worked on character and hyper-real animation for films and commercials, including rigging and animating bats and creating digital replacement stunt doubles.
6. 7 Studios (2006-2007): Animator & Rigger. Created custom rigs and animated characters for current and next-gen consoles, including working on character animations for the game "Fantastic Four 2" and developing a stretchy character rig.
Daniel Erwin attended The Art Institute of California Los Angeles from 2003 to 2006, where they obtained a Bachelor of Science degree in Media Arts & Animation.
June, 2014 - present