JT

Joseph Thomas

Lead Scripting Programmer at Ready At Dawn

Joseph Thomas has a diverse work experience in the game development industry. Joseph started their career as a New Student Liason at Full Sail University in 2008, where they provided guidance and support to incoming students. From 2009 to 2010, they worked as a Software Engineer at Sony Computer Entertainment America LLC. Joseph then joined GarageGames as an Engine/Rendering Programmer from 2010 to 2012. During this time, they also worked as a contractor for SCEA and played a crucial role in completing the release of Cutthroats: Battle for Black Powder Cove 2.0. In 2012, Joseph joined Ready At Dawn Studios as the Lead Scripting Programmer. Their precise end dates for some roles are not specified.

Joseph Thomas attended Full Sail University from 2007 to 2008 and obtained a Bachelor of Science degree in Game Development.

Location

Irvine, United States

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