Ready Player Me
Pavel Ruban, CFA, has a diverse work experience spanning various roles and industries. Currently, they serve as the Head of Finance at Ready Player Me, a cross-game avatar platform for the metaverse that has gained significant investor attention. Prior to that, Pavel was the CEO of RBN Capital, where they held a leadership position. Pavel also worked as an Advisor at Siena Secondary Fund, providing guidance on fundraising and investor relations matters. Additionally, Pavel has experience as an Angel Investor at the Estonian Business Angels Network and as a Finance Lead at blockhive, a tech company specializing in blockchain-enabled consumer products. Earlier in their career, Pavel was the CEO of Creator Capital Partners, a private investment company, and a Director at BIC Securities, an M&A advisory boutique. Pavel began their career at EY as an Audit Department Consultant, where they were later promoted to Senior Consultant, specializing in the financial, insurance, and commodities trading industries. Prior to that, Pavel served as a Communication Ordinance Officer in the Estonian Defense Forces and as a Sales and Business Development Manager at sildreklaam, an outdoor media provider. Overall, Pavel Ruban has demonstrated a range of skills and expertise throughout their career in finance, investments, and business development.
Pavel Ruban, CFA holds a Bachelor of Science degree in Finance and Accounting from the Estonian Business School. Prior to that, they attended the Tallinn French School, where they obtained their High School/Secondary Diplomas and Certificates. In August 2016, Pavel Ruban also obtained the Chartered Financial Analyst (CFA) charterholder certification from the CFA Institute.
This person is not in any teams
This person is not in any offices
Ready Player Me
Wolf3D is a developer of 3D printing and scanning platform for virtual reality and games. Its platform offers 3D printing of human sculptures using ultrasound data and creates models of bones and organs for surgical planning and for use in games and virtual reality helping developers to integrate 3D models into existing games, game engines, or VRapplications.