Gabriele Dibenedetto is a seasoned professional in game development and instructional roles, currently serving as a Senior Game Programming Instructor at Real Programming 4 Kids since September 2017, where Gabriele leads the development of sophisticated game projects and fosters collaborative learning through an open course in Unreal Engine. Additionally, Gabriele is a STEAM Instructor for the Corporation of the City of Brampton, with prior experience as an Unreal Engine Technical Artist/Level Designer at Potential Motors, where Gabriele designed intricate environments and optimized vehicle blueprints. Gabriele's career also includes technical development and 3D modeling at DriveWise Safety and programming and illustration at MiGuy Digital Services. Gabriele holds an Ontario College Diploma in Computer Programming from Georgian College and a Bachelor's Degree in Linguistics from Università degli Studi di Catania.
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