Conrad Bülow

Head, Production at Reality Gaming

Conrad Bülow began their career in 2012 as a Game Design intern at Bigpoint GmbH. In 2013, they moved to Goodgame Studios, where they held the roles of Producer, Junior Product Manager, and Junior Game Designer. In 2019, they joined Pixel Toys as a Producer and Product Manager. In their Producer role, they were responsible for roadmap creation, aligning stakeholder and team interests, creating transparency, and raising awareness for any upcoming blockers or risks. As Product Manager, they were responsible for vision alignment with stakeholders, transformation of set vision into a roadmap, and live ops task handling. In 2022, they joined Reality Gaming Group as Head of Production.

Conrad Bülow obtained a Höhere Berufsausbildung zum Game Designer (Bachlor) from Design Hochschule Schwerin in the field of Game Concept between 2009 and 2012. In 2021, they obtained a Certified ScrumMaster® (CSM®) from the Scrum Alliance. Conrad is also a Certified Scrum Product Owner from the ScrumAlliance.

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