realworld one
Kirill Korepanov is a seasoned software engineer with extensive experience in game development and backend engineering. Currently serving as a Senior Backend Engineer at realworld one since April 2018, Kirill has successfully transitioned User Generated Content logic to microservices and improved 3D file conversion processes. Kirill also leads Unity development at Hazerim, focusing on educational games, and has played pivotal roles in various gaming projects across multiple companies, including notable titles such as Shadow Fight 2 and Heliborne. Kirill holds a Master’s Degree and a Bachelor’s Degree in Computer Software Engineering from Bauman Moscow State Technical University.
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realworld one
realworld one is the global leader in enterprise virtual (VR) and augmented reality (AR) software solutions, focusing on the life sciences, analytical, diagnostics and medical, pharmaceutical, chemical and processing industries. realworld one’s customers include several major, well-known companies such as Lonza, Illumina, ZEISS, Bio-Rad, Agilent Technologies, Beckman Coulter Life Sciences, Becton Dickinson, QIAGEN, Hologic, GEA Group, Leica Microsystems, and Tecan among many others. With its comprehensive scientific and industry expertise, realworld one has developed a systematic approach to implementing VR and AR within the areas of sales and marketing, service and support, research and development, as well as manufacturing and production. At present, the company employs more than 300 people at its headquarters in Freiburg im Breisgau (Germany) and at other locations in Berlin (Germany), San Diego (USA), Austin (USA), Bangalore (India), and Guangzhou (China).