Kelly Grondin

Production Coordinator at Red Barrels

Kelly Grondin has a diverse background in the gaming industry, with experience in QA testing, tools support, and production coordination. With a technical expertise in various products, Kelly has worked with companies like Red Barrels, Ubisoft Montréal, Toon Boom Animation Inc., and Eidos Montreal. Kelly's role has involved managing teams, coordinating tasks, testing software suites, and implementing quality standards. Université de Montréal provided the educational background for Kelly's career in the gaming industry.

Location

Montréal, Canada

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Red Barrels

Red Barrels est le studio derrière la série immersive d’horreur Outlast, qui a su terrifier plus de 15 millions de joueurs à travers le monde. Basé à Montréal, la mission de Red Barrels est de créer des expériences inoubliables qui sauront glacer le sang des joueurs. Intéressés à en savoir plus sur nous ou sur la possibilité de rejoindre notre équipe ? N'hésitez pas à nous contacter. Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 15 million players worldwide. Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold. Interested in learning more about us or the possibility of joining our team? Don't be afraid to reach out and let us know. Email: info@redbarrelsgames.com Twitter twitter.com/TheRedBarrels Facebook facebook.com/RedBarrels Web redbarrelsgames.com


Headquarters

Montreal , Canada

Employees

11-50

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