Julie Hantz

Directrice Level Design at Reflector Entertainment

Julie Hantz is a highly experienced professional in the gaming industry, with expertise in level design and game development. With a career spanning over two decades, Julie has worked in various prominent companies such as Reflector Entertainment, Phoenix Labs, Ubisoft Montréal, Eidos-Montréal, Warner Bros. Montreal, and Ubisoft. Julie's roles have included positions such as Directrice Level Design, Level Design Director, Lead Level Designer, Senior Level Designer, Game Designer, and QA Tester. Julie has contributed to well-known games like Rainbow Six Extraction, Deus-Ex Mankind Divided, Guardians Of The Galaxy, FarCry 3, Splinter Cell Conviction, and XIII. Julie holds a degree from Université Panthéon-Assas Paris II.

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