Andrea Migliazza is an experienced lighting artist currently working at Remedy Entertainment Plc on projects such as "Alan Wake 2" and the "Max Payne 1 & 2 Remake" since January 2022. Prior experience includes roles as a senior lighting artist at Avalanche Studios Group, where contributions were made to "Contraband," and as a lighting artist at Ubisoft, with involvement in notable titles such as "Far Cry 6" and "The Settlers." Andrea's expertise spans environment, character, and cinematic lighting, with a strong focus on creating visual benchmarks and prototyping lighting technologies. Additional experience includes positions in corporate sales and telecommunications, as well as early work as a photographic assistant and CNC programmer.
Sign up to view 0 direct reports
Get started