Filippo Tarpini is a Senior Unreal Engine Developer at Remedy Entertainment Plc, contributing expertise in Unreal Engine to enhance gameplay systems for a multiplayer shooter game. Previous experience includes roles as a Gameplay Programmer at Firesprite, where work focused on VR game development, and at Untold Games, contributing to several projects including "Loading Human" and "Roller Coaster Simulator." Additionally, an internship at Imagicle S.p.A. provided early programming experience. Filippo holds a Bachelor of Science degree in Computer Science from the University of Westminster and has a solid educational foundation from Liceo Scientifico Tecnologico.
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