Respawn Entertainment
Tim Andersen is an experienced gameplay and AI engineer with a robust career spanning over two decades in the gaming industry. Currently serving as a Senior Gameplay Engineer II at Respawn Entertainment, Tim has previously held significant roles such as Principal Software Engineer at Manticore Games Inc. and Engine Software Engineer at MZ, among others. Tim's expertise includes high-level systems engineering, AI architecture, and gameplay mechanics for major titles, with notable contributions to projects like Halo 5, Dawn of War 3, and multiple high-profile titles at Radical Entertainment. Tim holds a Bachelor of Science degree in Computer Science and Mathematics from the University of Victoria.
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