Scott Hafner

Senior Level Designer at Retro Studios

Scott Hafner has an extensive work experience in the game design industry. Scott is currently working as a Senior Level Designer at Retro Studios. Prior to that, they worked at Obsidian Entertainment as a Senior Level Designer, where they designed and built gameplay spaces and implemented gameplay into previously designed spaces. Before that, they had a role as a Senior Game Designer and Zone Lead at Carbine Studios, where they led the design and implementation of over-world zones and multiplayer instances. Scott also worked as a Content Designer at Carbine Studios and gained expertise in design and system editors, world building editors, and scripting. Earlier in their career, they worked at Sonic Boom, Inc. as a Game Designer and Producer, at Vogster Entertainment as a Game Designer, and at Gameloft as a Game Designer and Senior Quality Assurance Tester. Overall, Scott Hafner has a strong background in game design and has experience in designing gameplay spaces, implementing gameplay, leading design teams, creating content, and managing projects.

Scott Hafner pursued their Bachelor of Fine Arts degree in Animation from PennWest Edinboro, where they studied from 2001 to 2005.

Links

Previous companies

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Timeline

  • Senior Level Designer

    January, 2021 - present