Daniel Bittencourt

Sr. Product Manager And Partner at RIFT Gaming

Daniel Bittencourt is an accomplished Sr. Product Manager and Partner at RIFT Gaming, with extensive experience in the gaming industry. Prior to RIFT Gaming, Daniel served as the Head of Product & Design at Tapps Games, where responsibilities included leading product strategy and empowering creative teams to innovate and enhance game quality. Daniel's career also includes experience as a Product Manager on the successful Bid Wars project at Tapps, co-founding Digi Ten, an indie studio, and working as a 3D generalist artist at BigPark. Daniel holds a Diploma in Game and Interactive Media Design from Vancouver Film School and a Bachelor of Fine Arts in Digital Communication and Media/Multimedia from Pratt Institute.

Location

Stockholm, Sweden

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RIFT Gaming

We believe in the power of gaming to bring joy and excitement, and we're dedicated to supporting studios in creating exceptional experiences. Most consultancies are generalists but Rift was created to be a consultancy dedicated exclusively to gaming, ensuring studios never have to compromise on quality when working with consultants.


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Headquarters

Stockholm, Sweden

Employees

1-10

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