Rigsters
Cristian Bercu is an accomplished technology professional with extensive experience in game development and software engineering. Currently serving as CTO and Co-owner at Rigsters since October 2017, Cristian previously held multiple roles at GameAnalytics from September 2014 to November 2023, including Engineering Team Lead and Senior Software Engineer. Cristian began the career as a Game Developer and Programmer at Charge Studios from June 2013 to August 2014, focusing on casual mobile game design and programming. Cristian holds a Master's degree in Game Technology from IT-Universitetet i København and a Bachelor's degree in Computer and Information Sciences from "Gheorghe Asachi" Technical University of Iasi.
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Rigsters
At Rigsters, we are all about 3D scanning and development of Hardware and Software solutions for automation of photogrammetry. Our mission is to make 3D scanning technology available to everyone. We are a studio of interdisciplinary professionals with years of experience in Computer Graphics and 3D scanning. Rigsters is the first and only service provider in the Nordics specialising in media and visualisation-driven applications of 3D scanning technology. We work with established media production companies, brands, cultural institutions, artists and craftsmen. We help our clients realise challenging and ambitious projects by providing digital 3D scanned assets of the highest quality standard. Visit https://rigsters.com/contact to get in touch and learn about open internships.