Guy Kisel

Staff Software Engineer at Riot Games

Guy Kisel is a seasoned software engineer with extensive experience in test automation and tools development. Currently serving as a Staff Software Engineer at Riot Games since February 2015, Guy has contributed to significant projects such as the League Client Update, Legends of Runeterra, and VALORANT. Prior experience includes a role as a Software Development Engineer in Test at TrueCar, Inc., where Guy focused on web API test scripts and automated testing using Python. Previous positions also encompass a Test Automation Engineer role at Western Digital, developing testing software for embedded Linux NAS products, and a Senior Test Engineer position, creating test automation harnesses for WDTV products. Guy's technical expertise is complemented by an educational background in Computer Science and Engineering from UC Irvine. Additionally, a unique experience as a Thru-Hiker on the Appalachian Trail highlights a spirit of adventure and resilience.

Location

Santa Monica, United States

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Riot Games

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Riot Games, Inc. is an American video game developer and esports tournament organizer based in West Los Angeles, California.


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5,001-10,000

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