Joe Schutte

Staff Software Engineer at Riot Games

Joe Schutte is a seasoned software engineering professional with extensive experience in the gaming industry. Currently serving as a Software Engineering Manager at Riot Games since February 2021, Joe oversees an R&D team specializing in Engine, Render, UI, and Tooling. Prior to this role, Joe held several key positions, including Mobile Tech Lead and Software Engineering Manager at Walt Disney Animation Studios, and Senior Software Engineering roles at Ready At Dawn Studios and Sparkypants Studios. Joe began a career as a Graphics/Engine Programmer at Big Huge Games, culminating in diverse responsibilities that encompass rendering and platform technology. Joe holds a Bachelor's degree in Math and Computer Science from Tennessee Technological University, earned in 2007.

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