Kurtis Kopf is a seasoned technology professional with extensive experience in software engineering and architecture, currently serving as a Principal Software Engineer at Riot Games since October 2013. At Riot Games, significant contributions include serving as Product Tech Lead for an unannounced game, as well as leading initiatives in Live Services and Commerce. Previous roles include VP of Engineering at Sojo Studios, CTO at Summerlight, and Lead Software Engineer at Meteor Games LLC, with a strong focus on developing social games and frameworks. Kurtis has also held positions at Jbytes, LLC, Zeki Media, the University of Nevada Las Vegas, ITFF/ROC, and the Clark County School District, showcasing a varied skill set in software development, network security, and project management. Kurtis holds an M.S. and a B.S. in Computer Science from the University of Nevada-Las Vegas.
March, 2020 - present
October, 2018
October, 2013