Samuel Loretan

Principal Software Engineer, R&d Tech Lead at Riot Games

Samuel Loretan is an experienced software engineer with a robust background in game development and technology leadership. Currently serving as Principal Software Engineer and R&D Tech Lead at Riot Games since October 2015, Samuel focuses on enhancing the company's gaming experience. Prior to this role, Samuel worked as a Server Programmer at ArenaNet LLC, contributing to the development of Guild Wars 2 and designing the MegaServer system to improve player social interactions. Samuel's earlier experience includes positions as Technical Director at Ubisoft, where innovative next-gen gameplay paradigms were explored, and Lead Client Developer at Ankama, where significant contributions were made to the popular DOFUS MMOG. Educationally, Samuel Loretan holds a Master's Degree in Computer Science from the University of Lille 1 Sciences and Technology.

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Santa Monica, United States

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Riot Games

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Riot Games, Inc. is an American video game developer and esports tournament organizer based in West Los Angeles, California.


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5,001-10,000

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