David Redkey is a Senior Software Engineer at Roblox, specializing in animation systems and performance improvements since December 2020. Prior experience includes roles as Staff Software Engineer at AppLovin and MZ, where David focused on 3D graphics for various mobile titles. A Software Engineer at Electronic Arts, David contributed to The Sims franchise, implementing core features such as dynamic lighting and rendering systems. Earlier, David held positions as Software Architect at Superego Games, Programmer at EarthLink, and Lead Engineer at SurfMonkey.com, where innovative web browser features were developed. David's academic background includes a BS in Computer Science from the Massachusetts Institute of Technology and an MS in Computer Science from Stanford University.
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