Roblox
Praveen Ponakanti is a seasoned software engineer with extensive experience in networking and infrastructure. Currently serving as a Principal Software Engineer at Roblox since July 2019, Praveen focuses on developing horizontally scalable L4 Load Balancing for TCP and UDP, outbound HTTP proxy solutions, and enhancing network performance through UDP mesh network capabilities, alongside monitoring and alerting applications for Roblox Cloud. Prior experience includes a role as Software Development Engineer at Oracle, Sr. Principal Engineer at Dell EMC, and Sr. Software Engineer at Cisco. Praveen holds a Master’s degree in Computer Engineering from Santa Clara University and a Bachelor’s degree in Electronics & Communications from Osmania University.
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