Rocket Science
Andrew Baumbach is a seasoned software engineer with extensive experience in the technology sector. Currently serving as a Senior Software Engineer at both Terminal Velocity and Rocket Science since February 2023, Andrew previously held the role of Software Engineer at Network Next from March 2020 to February 2023, and has also worked as a Software Developer at UL from January 2019 to March 2020. Andrew began a career in technology with an internship as a Software Engineer at General Dynamics from May 2016 to December 2018. Academic qualifications include a Bachelor's degree in Computational Mathematics from the University of Massachusetts Amherst and an Associate's degree in Computer Science from Hudson Valley Community College.
Rocket Science
You know us already. We're the team (behind the team) behind many of the world's hottest games. We've been creating the tools and services that connect publishers to players and players to each other since the dawn of high-speed - but we're not your daddy's dial-up. Today we specialize in the type of planet-scale problems publishers and studios face deploying games into an increasingly complex global marketplace.