Christopher Howlett

Senior Programmer at RocketWerkz

Christopher Howlett has a diverse work experience in the field of software engineering. Christopher started their career at Project Autismus in 2012, working as a Programmer for a year. During this time, they also pursued a Bachelor of Software Engineering degree at Media Design School, which they completed in November 2014. In January 2015, Christopher joined Grinding Gear Games as a Programmer and worked there for four years. Christopher'slast position was as a Senior Programmer at RocketWerkz, which they joined in November 2019 and is currently working in.

Christopher Howlett's education history starts with their studies at Auckland University of Technology, where they pursued a Bachelor of Design in Digital Design. The specific dates for this degree are unknown. Later, they attended Media Design School and obtained a Diploma in Interactive Gaming, focusing on Programming for Video Games, from 2012 to 2013. Christopher continued their education at Media Design School, where they pursued a Bachelor of Software Engineering in Game Programming from 2013 onwards, with no specified end year.

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RocketWerkz

We're growing a new AAA games studio in Auckland, New Zealand's largest city. Founded by Dean Hall, creator of hit survival game DayZ, we are independently-run with creative control but have the backing of one of the world's largest games companies. We also have a studio in Dunedin, on New Zealand's beautiful South Island. We're independent, ambitious, focus on deep PC gaming experiences and have roles for artists, modelers, environment builders, programmers, devops and more.


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51-200

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