RTX
Dan Taagaard is a seasoned engineering professional with a strong background in software and hardware development. Currently serving as a Project Engineer at RTX A/S since June 2023, Dan previously contributed as a Software Engineer at GomSpace, focusing on satellite and ground segment software development using C/C++ and Python. Prior experience includes a Software Developer role at Marel DK, where Dan worked on object-oriented design, GUI development, and Agile methodologies. Earlier career stages involved positions as a Consultant Electronics Engineer and Electronics Engineer at Hagen A/S, specializing in embedded systems and product support. Dan holds dual master's degrees in Control Theory and Electrical and Electronics Engineering from Aalborg University, earned between 2000 and 2006.