Anton Trufanov is a seasoned technical artist and programmer with extensive experience in the gaming industry. Currently serving as the Lead UE Technical Artist at Saber Interactive since May 2018, Anton specializes in writing tools and optimizing processes across content and code. Previously, Anton worked as a programmer on Project Insomnia at mono.studio, which is an RPG developed using Unreal Engine. Anton has also held the role of Team Lead at PolyDev, focusing on a VR educational project that aimed to create an interactive learning platform using Unity Engine, and served as a Technical Artist at Magenta Technology, working on Project Virtual Surgeon. Anton holds a Master's degree in Computer and Information Systems Security from Samara State University and additional education from Samara State Academy of Culture and Art.
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