Bryan Woodard is currently the Lead Technical Artist at SAIC, where they specialize in developing artist tools and workflows that enhance the creative process. Their previous experience includes roles such as 3D Lead at Vulnerability Research Labs, LLC and Art Director at Dig-It! Games, where they supervised a team of 3D artists. Bryan has also contributed to significant projects for notable organizations, including the Smithsonian Channel and National Geographic Learning. They hold a BFA in Computer Animation from Bowling Green State University and completed advanced studies in 3D Productions at Media Design School.
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