Filipe Machado

Technical Artist at MixMob

Filipe Machado's work experience starts in 2017, where they worked as a Marketing Coordinator at GRUPO RANCHO ALEGRE. In this role, they coordinated strategies for product and event promotion, developed graphic and audiovisual materials, managed social media and promotional campaigns.

In 2020, Filipe joined Kokku as a 3D Graphic Artist. Filipe worked on various titles, including well-known AAA, VR, and mobile games. Filipe was involved in CoDev, FullDev, and 3D Art Production for mobile, consoles, and PC.

In 2021, Filipe worked at LAUNDRY as a Freelance 3D Modeler. Filipe optimized 3D characters for a promotional video, adjusting polygon count, topology, and textures.

Later that year, in the same year, they joined SKYE Technologies as a 3D Artist and UI/UX Designer. In this role, they worked on 3D art and user interface design.

Most recently, as of 2022, Filipe started working at MixMob as a Technical Artist. Further details about this role are not provided.

Filipe Machado's education history begins at the Centro Federal de Educação e Tecnologia de Pernambuco, although no information regarding the start or end year, as well as the degree or field of study, is provided. Later, from 2009 to 2013, Filipe attended UFPE-CAA, earning a Bachelor's degree in Design with a focus on Graphic Design. Most recently, from 2021 to 2023, Filipe attended CDI College, where they obtained an Attestation of College Studies in Graphic Design.

Location

Montréal, Canada

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