SANZARU
Andres Arellano is an accomplished texture artist with extensive experience in the gaming industry. Currently serving as Principal Texture Artist at SANZARU since 2020, Andres previously held the position of Lead Artist at Sanzaru Games from 2007 to 2013. Prior roles include Lead Artist at SANZARU Inc., Sr. Material Artist at Crystal Dynamics, and Texture Artist positions at Shaba, Z-Axis, and Accolade/Infogrames, demonstrating a progressive career spanning over two decades in high-profile companies within the field.
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