Michelle Weinberg

Director, Brand Partnerships at SCUTI

Michelle (Lewitinn) Weinberg is an accomplished professional with extensive experience in advertising, business development, and partnerships across various industries. Currently serving in a consulting role since February 2021, Michelle has worked with clients such as Whizzco and GGWP Gaming, focusing on areas like Direct, Programmatic, OLV, CTV, Display, and Audio. Prior roles include Director of Business Development at Frameplay, specializing in intrinsic advertising for video games, and Director of Publisher Solutions at Pushly, a user engagement platform. Michelle has also held positions in sales and partnerships at companies such as Contobox, Spotible, CoPromote, Village Voice, ASME, Sequel Media Group, and CW Publishing Group, demonstrating a strong capability in developing relationships, driving sales, and innovating marketing strategies.

Location

Miami, United States

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SCUTI

We are the Marketplace, where Gamers Shop. #GameOn Scuti's rewards platform will fuel in-app purchases across all games through gCommerce and our Rewards exchange. For game makers, Scuti provides the richest monetization platform, and in particular, for mobile games, the ability to reward and monetize every player. PLAYERS opt-in and curate their own experience. All transactions occur without ever leaving the game experience. Every purchase earns Scuti tokens, which can be used across other products, digital items, games and platforms (as platform rules allow). GAME MAKERS can now non-obtrusively monetize 100% of their audience. A lightweight SDK makes implementation fast and easy, with zero impact on CPU or frame-rate. BRANDS now have a direct ad+sales channel to players, with a 100% gaming demographics, helping them connect to hyper-targeted audiences for higher ROAS and vast amounts of valuable, verified data.


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Employees

11-50

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