Desislava Tanova

Senior Environment Artist at Sharkmob

Desislava Tanova is a highly experienced Senior Environment Artist at Sharkmob, with a professional background that includes significant roles at Ubisoft from 2006 to 2021. At Ubisoft, Desislava contributed to major titles such as Assassin's Creed Valhalla, where responsibilities included designing key areas to enhance storytelling and spatial composition. Prior positions involved coordinating environment art teams for projects like Assassin's Creed IV Black Flag and Assassin's Creed 3 Liberation, focusing on art distribution and cinematic polish. Desislava's early career included roles as a 3D artist on various video games and as an assistant animator for cartoon series, showcasing a strong foundation in animation and visual storytelling. Education includes an Applied Artist degree from the National High School of Applied Arts and a degree in 2D Animation from Boyana Cinema Centre.

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