Johan Lundqvist is a seasoned artist with extensive experience in concept and user interface design within the gaming industry. Currently serving as a Senior Concept Artist and Senior UI Artist at Sharkmob since November 2017, Johan has previously contributed to Ghost Games EA as a UI Artist, where involvement included the release of Need For Speed 2015. Prior to that, Johan worked at DICE (EA Digital Illusions CE AB) for four years, focusing on various artistic roles such as 2D artist, where contributions spanned across multiple titles, including Battlefield Hardline and Star Wars Battlefront. Earlier career highlights include freelance work at Stahrscape and an internship as a Concept Artist at Massive Entertainment, enhancing proficiency in concept art and UI design. Johan's educational background includes a degree from SOFE, completed between 2008 and 2010.
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