Art and Design Team

About

The Art and Design Team at Sharkmob is responsible for creating the visual and auditory experiences that define the company's games. This diverse team collaborates to design engaging characters, immersive environments, and dynamic user interfaces, ensuring that every aspect of the game's art and sound contributes to a fun gameplay experience. They leverage a range of artistic skills, from concept art to technical animation, to bring innovative game concepts to life while adhering to the playful spirit of the company.


Team members

Adam Pugh

Junior Audio Designer

Alexander Laurell

Audio Designer

Ana Iancu

Technical Artist

Anna Jönsson

Concept Artist

Anniken Arfvidsson

Technical Artist

Anton Petersson

Associate Character Art Lead

Anton Sjöholm

Junior UI Technical Artist

Aída Jocelin Ramírez...

Senior Graphic Designer

BM

Björn Månsson

Lead Prop Artist

Charlie Carnie

Senior Content And Quest Desig...

Connor C.

Senior Rendering Engineer

Dan Sörensen

Senior UI Designer

Emil Eriksson

Lead UI Designer

Erik Nilsson

Art Director

Felicia Spångberg

Technical Artist

Gergely Fejervary

Lead Concept Artist

Ian Pearce

Lead Photogrammetry Artist

Jacob A. Söderström ...

Junior VFX Artist

Jacob Brodin

Intermediate Animator

Jan Andresen

Senior UX Designer

Jennika Ojala

Junior Lighting Artist

Joachim Malan

Principal Technical Artist

Joakim Månsson

Senior Texture Artist

Joel Rayner

Technical Artist

Johan Jergner-Ekervi...

Intermediate Vegetation Artist

Johan Lundqvist

Senior Concept Artist

JB

Johannes Bengtsson

Junior 3D Prop Artist

Jonas Eriks

Graphic Designer

Jonathan Persson

Technical Artist

Katie Malan

Senior VFX Artist

Kervin Lei Tran

Senior Video Artist

Kirill Iaremenko

Senior Gameplay Technical Anim...

Kris Caprani

Audio Designer

KK

Kseniia Kochetova

Concept Artist

LV

Lars Vincent

Art Director

Lend Van Den Berge

Junior Technical Artist

Love Gunnarson

Senior Concept Artist

Lucas Geremias

Senior Narrative Designer

Madelein Nyblom

Technical Artist

Magnus Ander

Lead Technical Artist

Marguerite Chantal

Lighting artist

MY

Maria Yue

Principal Lighting Artist

MA

Martin Allers

Technical Artist

Matteo Nobis Sandén

Senior Level Artist

MJ

Matthew James

Lead UI/UX Designer

Megan Mazzone-McDonn...

Narrative Designer

Nathan Mackenzie

Art Manager & Head Of Art

Oliver Cullen

Senior Technical Artist

Olivier Letellier

Lead Animator for Bloodhunt

Paul Collins

Design Director

Petter Mannerfelt

Creative Director

Rodrigo Cortes

Art Director

Sam Barton

Creative Director

Sam Hogg

Associate Art Director

SD

Santiago Deus

Senior Vegetation Artist

Sergei Fedorov

Cinematic Artist

Shamine Athena King

Senior Concept Artist

Simon Martinsson

Technical Cinematic Artist

Stefan Valasek

Concept Artist

Steffie Garcia

Senior UI Artist

Stephane Ikor

3D Animator

Thorbjörn Jensen

Junior Marketing Illustrator

Timmy Eklund

Intermediate UI Technical Arti...

TK

Timothy Karlsson

UI Technical Artist

Tobias Arréhn

Senior UI Designer

Tom Volpe

Senior Audio Designer

Vale Tosthage

Junior VFX Artist

Vladimir Stepanov

Senior Prop Artist

Will Dewé

Senior Animator

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