Robin Petersson is an experienced game designer currently serving as Lead Level Designer at Sharkmob since January 2021. Prior to this role, Robin spent over six years at Massive Entertainment - A Ubisoft Studio, advancing through various positions including Senior Level Designer and Associate Lead Level Designer. Robin's career began in 2010 as a Flash Developer at Dynamic Dog, followed by a level design internship at Full Control ApS in 2014. Robin holds a degree in Media Technology from Blekinge Institute of Technology and completed studies at The Game Assembly.
This person is not in the org chart