William Lessard is a Senior Unreal Lighting Artist with 4 years of experience in lighting artistry and 3 years of experience in developing lighting pipelines. They previously worked as a Lighting Artist at Technicolor and Digital Dimension Entertainment Group, and as a Photogrammetry Artist at Alborea, where they developed a pipeline utilizing Lidar scan data for AR/VR environments. Currently, they hold the position of Mid Lighting Artist at Squeeze Studio Animation, contributing to several Unreal Engine 5 projects. William's educational background includes advanced training in real-time lighting techniques and comprehensive coursework in 3D animation.
This person is not in the org chart
This person is not in any teams
This person is not in any offices