PV

Paul Villarreal

Principal Software Engineer at Skeleton Key

Paul Villarreal has a diverse work experience in the software engineering field. Paul is currently working as a Principal Software Engineer at Skeleton Key. Prior to this, they held the same position at Visual Concepts from March 2021 to September 2022. Before that, they worked as a Software Engineer at HookBang from April 2017 to March 2021. Paul also has experience as a Mobile App Game Developer at Jakks Pacific from September 2015 to March 2017. Paul worked on three different mobile apps during their time there. Prior to that, they worked as a Programmer at Whistler's World Studios from October 2013 to August 2015, where they worked on various mobile apps using Unity3D, NGUI, and Prime31 plugins. Paul also worked as a Contract Programmer at C & M Partnership from March 2013 to August 2013, where they worked on an iOS app called Zapt using Xcode. Paul has also worked as an Intern at Heavy Iron Studios and has experience in non-software engineering roles such as Dispatcher/Call Taker at Yellow Cab and Warehouse Stocker at Totaline.

Paul Villarreal attended The Art Institute of California-Los Angeles from 2009 to 2012, where they obtained a Bachelor of Science (B.S.) degree in Game Programming.

Location

Round Rock, United States

Links

Previous companies


Org chart

No direct reports

Teams


Offices

This person is not in any offices


Skeleton Key

Our mission is to create immersive gameplay, unique stories, and thought-provoking moments of suspense and horror that guide players to have fun while facing their fears.


Industries

Employees

1-10

Links