PS

Paweł Szulik

Animator/technical Artist at SKY ENGINE AI

Paweł Szulik is currently working as an Animator/Technical Artist at SKY ENGINE AI since April 2022. Prior to that, they held positions such as 3D Technologist/Head of Studio at Hololoot GmbH and Technolog 3D at Holohome. With a background in geodesy and cartography, Paweł has experience in 3D production, technical support, and automation tasks in various industries. Their role has involved 3D asset creation, animation, rigging, and collaborating with development teams to improve render quality and troubleshoot technical issues. Throughout their career, Paweł has demonstrated proficiency in Python scripting and utilizing 3D tools to enhance workflow efficiency.

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