Skyhook Games
Lewis McDonough is a seasoned Technical Artist with extensive experience at Skyhook Games since January 2017, where roles have included 3D Artist, Junior 3D Artist, and Contract Artist. Prior to this, Lewis contributed as a Voluntary Level Designer and 3D Modeller at UV Games for a short period in May 2016, focusing on level dressing and asset conversion between Unreal Engine and Unity. Lewis holds a Higher National Diploma in Game Design from the City of Liverpool College, obtained between 2014 and 2016.
This person is not in any teams
Skyhook Games
Skyhook Games Studio is a creative production house based in Liverpool, UK. We provide high quality art outsourcing for the video game industry. We offer a wide range of 2D & 3D services across Environments, Vehicles, Props and Characters. From Indie to AAA, casual to serious, Skyhook has you covered. Formed by two game developer veterans with over 40 years of video games development experience between them, across a wide range of disciplines. We understand art production, and the challenges faced by teams and companies in an ever changing landscape. If you'd like to know more about what we do, or to discuss how we may be able to help your project, please get in touch today.