Ben Furneaux has a diverse and extensive work experience in the gaming industry. Ben is currently the Design Director at Sledgehammer Games since November 2021. Previously, they worked at PlayStation from 2016 to 2021, holding various positions including Lead Designer, Creative Director, and Principal Designer in the New Entertainment division. At Wonderstruck from 2012 to 2016, they worked as a Game Designer, focusing on game and UI design for multiple titles. Prior to that, they worked at Turbulenz Limited as a Designer, leading product development for the ga.me game engine and online platform. Ben began their career at Philips in 2007 as an Experimental Technologies Designer, where they specialized in scripting lighting content for game titles. Before that, they worked as a Graphic Designer at Service Point. Ben has extensive experience in designing game concepts, player agency, sandbox storytelling, procedural systems, online economies, RPG player progression, and social interplay.
Ben Furneaux attended Arts University Plymouth from 2002 to 2004, where they obtained a BTEC ND in Design. Ben then pursued their higher education at the University of Plymouth from 2005 to 2009, earning a BSc in Digital Art & Technology.
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