Chris Webb is an Associate Director of Environment Art at Sledgehammer Games, where they recently contributed to the successful launch of Call of Duty: Modern Warfare III. With over 15 years in the AAA games industry, Chris has worked on renowned franchises such as Tomb Raider and Call of Duty, previously serving as a Lead Environment Artist and Senior Environment Artist. They specialize in environment composition, storytelling, and managing diverse art teams, while also focusing on optimizing workflows and setting long-term artistic goals. Chris holds a degree in 3D Animation and Visual Effects from the Academy of Art University.
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