Jeffrey Tianmu Lei

Associate Gameplay Engineer at Sledgehammer Games

Jeffrey Tianmu Lei has a diverse work experience in various roles and companies. In 2020, they worked as a Gameplay Programming Intern at Sledgehammer Games. Jeffrey Tianmu then became a Student Associate Gameplay Engineer at the same company from August 2020 to February 2021. Currently, they hold the position of Associate Gameplay Engineer since March 2021.

Before joining Sledgehammer Games, Jeffrey worked as a Teaching Assistant at USC Viterbi School of Engineering from August 2018 to June 2020.

In 2019, they had a software engineer internship at Jam City, where they gained experience in working on game development projects including Wild Things and Genies & Gems. Jeffrey Tianmu contributed to bug fixes, improved tools for continuous integration, and optimized asset copying and partitioning.

Prior to that, in 2017, Jeffrey worked as a software engineer intern at Razer Inc.

Jeffrey Tianmu Lei earned a Bachelor of Science (BS) degree in Computer Science (Games) from the University of Southern California in May 2020. Jeffrey Tianmu recently completed their Master of Science (MS) degree in Computer Science from the same institution in 2020.

Links

Timeline

  • Associate Gameplay Engineer

    March, 2021 - present

  • Student Associate Gameplay Engineer

    August, 2020

  • Gamplay Programming Intern

    June, 2020