Kevin Wilson is an Expert Environment Artist currently working at Sledgehammer Games since September 2019. Kevin has also held roles at various other well-known companies such as Industrial Light & Magic, Ready At Dawn Studios, Survios, Visceral Games, Ghost Games EA, Criterion Games, Sony Computer Entertainment Europe, Ninja Theory, and Wild Dream Films Ltd. Kevin has worked on popular titles such as Call of Duty, Star Wars, Need for Speed, and Battlefield, showcasing their expertise and creativity in environment design and development. Kevin holds a Bachelor of Arts degree in Industrial and Product Design from Central St Martins College of Art and Design.
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