Liam Underwood

Sound Designer at Sledgehammer Games

Liam Underwood is a Sound Designer currently working at Sledgehammer Games, focusing on designing and implementing audio for 'Call of Duty - Vanguard'. Prior to this, Liam worked at Grinding Gear Games where Liam was involved in sound design for 'Path of Exile' and 'Path of Exile 2'. Liam has also gained experience as an Assistant Audio Engineer at Roundhead Studios. Liam holds a Bachelor of Arts degree in English Language and Literature from The University of Auckland.

Location

Melbourne, Australia

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Sledgehammer Games

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With teams located in the San Francisco Bay Area, Melbourne, Australia and remotely across the globe, Sledgehammer Games is the team behind Call of Duty®: Advanced Warfare and Call of Duty®: WWII.


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Employees

201-500

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