Michael Khalil has a diverse work experience in the gaming industry, starting in 2016 as a Producer/Sound Engineer at LumenX Games, where they managed a team of 9 and oversaw the production and sound design of a video game for the Sammy Awards. In 2018, they worked as a Data Analyst at Riffyn. Michael then joined Jam City in 2019 as an Associate Game Designer III, and later transitioned to the role of Game Designer. In 2022, Michael joined Sledgehammer Games as a System Designer. Prior to their gaming industry experience, they had an internship at Rocket Lawyer, Inc in 2012.
Michael Khalil attended the University of California, Santa Cruz from 2013 to 2017. During this time, they obtained a Bachelor of Science (B.S.) degree in Computer Science with a specialization in Computer Game Design.
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