Robert Pitts has had a successful career in the gaming industry, starting as a QA Tester and working their way up to their current role as Associate Director of Level Design at Sledgehammer Games. Prior to this, Robert worked at Electronic Arts and Perpetual Entertainment, contributing to projects such as Dead Space, Dead Space 2, and Gods and Heroes. Robert holds a BS in Computer Science from California Polytechnic State University-San Luis Obispo.
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