Sergio Juarez

Expert Gameplay Programmer at Sledgehammer Games

Sergio Juarez has a diverse work experience in the field of game development and programming. Sergio currently holds the role of Expert Gameplay Programmer at Sledgehammer Games, starting in October 2021. Prior to this, they worked as an Instructor at Toronto Film School from August 2019 to October 2021. Sergio also had a long tenure at Ubisoft, where they served as a Gameplay Programmer III from August 2012 to October 2021. Sergio has also worked as an Instructor at George Brown College from September 2014 to December 2018. Earlier in their career, Sergio held positions such as Software Engineer at Radical Entertainment from December 2010 to June 2012, Software Design Engineer 2 at Microsoft(Collabera) from July 2009 to July 2010, and Software Engineer at Electronic Arts from May 2008 to May 2009. Sergio started their career as a Software Engineer Intern at Electronic Arts from August 2007 to December 2007 and worked as an Applications Analyst and Database Manager at Avaya from December 2005 to November 2006. Overall, Sergio has gained extensive experience in various technical roles within the gaming industry.

Sergio Juarez obtained a Master of Software Systems (MSS) degree from The University of British Columbia from 2007 to 2008. Prior to that, they pursued a Bachelor's degree in Computer Systems Administration and Programming from Universidad del Valle de México, where they studied from 2002 to 2006. Sergio's education history also includes some time at Tecnológico de Monterrey, although the details regarding the degree and field of study are unknown.

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