Stephanie Refuerzo is an experienced production and quality assurance professional with a background in the gaming industry. Currently serving as a Production Coordinator at Sledgehammer Games since August 2020, Stephanie oversees scheduling, meeting management, and asset implementation in coordination with design teams. Prior to this role, Stephanie held multiple QA Analyst positions at Electronic Arts from 2011 to 2020, focusing on testing for major titles such as The Sims 4, where duties included smoke testing, feature ownership, and collaboration with offsite QA teams. Stephanie's career in QA began in 2007, with experience across various companies including Sony and Namco Bandai, developing a strong skill set in bug tracking, multimedia functionality, and extensive testing methodologies. Stephanie holds a BA in Animation from San Francisco State University and a BS in Fine Art from the College of San Mateo.