Daniel Mortensen has held various roles in the gaming industry, including Level Designer, Associate Producer, Assistant Game Director, Game Director, and Producer. Daniel has worked on games such as "Tempest Rising," "WARPAWS," Rad Rodgers, Ghostrunner, Graven, Wrath, and other internal projects. In addition to their design work, Daniel has also been involved in community management, social media, video editing, live streaming, and other production-related tasks. Daniel has gained experience at companies such as Slipgate Ironworks, 3D Realms, VOID Interactive, Interceptor Entertainment, and GameStop.
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