Arthur Trouslard is a seasoned Technical Artist with extensive experience in the gaming industry, currently serving as a Sr. Technical Artist at Sloclap since October 2025. Prior roles include Game Architect at ELYZIO, where contributions included shader development and UI/UX design for the game Warden's Will, and Technical Director at Sloclap, focusing on R&D for the game Rematch. Arthur's background encompasses various technical art positions at renowned companies such as DON'T NOD, Black Forest Games, and Ubisoft, where skills in shader/FX development, performance profiling, and team support were demonstrated. In addition, Arthur has contributed to educational initiatives as a professor at New3dge, delivering masterclasses on gameplay and technical art. Educational credentials include studies at ISART Digital and Université de Strasbourg.
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