Ugo S.

Directeur Technical Artist

Ugo S. is a highly skilled Technical Artist with extensive experience in the fields of computer graphics and visual effects. Currently serving as Directeur Technical Artist at Sloclap since August 2023, Ugo previously held the position of Lead Technical Artist at Lay3rs from March 2023 to September 2023. Between July 2015 and March 2023, Ugo was Lead CG real-time & pre-render at Estech - Innovation Platform, where significant contributions included developing a tool that drastically reduced the time for converting CAD data to polygon while retaining material and variant information. Ugo's earlier roles span across various esteemed companies, including Dassault Aviation and PSA Peugeot Citroën, with a focus on photorealistic rendering, lighting, shading, and asset creation for high-end visualization projects. Ugo holds a degree in Infographie from ESRA Rennes and completed a Master Class at Progiss, specializing in Pixar Renderman and Relight.

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